These pack the board by longest block first. They balance the lanes but know nothing about heat, age or which games you want as showpieces — a starting point, not an answer.
A club enters teams. Keeping the two apart is what lets one club field several teams, in one age group or across several — a referee from that club is then kept off all of them. Ticking no entry fee here exempts every team the club enters; a single team can still be set the other way on its own card below. You can add clubs here, use the presets for the clubs that turn up every year, or just type a name into a team slot and the club is created for you.
Set the club for each slot. Names appear on the board, in the match
rundown and in every export. The team box is only for teams called something other
than their club — leave it blank and the club name is used. A slot with no club keeps its pool
code. Knockout fixtures stay as progression labels — W QF1 v W QF2 — because who plays
is not known until results are in.
The name and revision head every export, the handover page and the download filenames, so a file can be told apart from the three others in someone’s downloads. Saving a version on Save & share uses the revision as its name unless you type another.
A day’s number is its position here. Removing one renumbers the days after it, and whatever is scheduled on those days moves with the renumbering.
Each pitch becomes a lane on both days. Give pitches at the same ground the same venue — exports group by venue, and the board keeps them as separate lanes.
These apply to every age group. Match lengths, squad sizes and formats are set per age group on the Age groups tab.
The window everything has to fit inside. A block outside it is an error.
Dead time between matches on the same pitch. It is counted in the block length, so raising it makes every block longer.
Wanted, not enforced — fall short and you get a note, not an error.
Affects dragging only, not the schedule itself.
This changes nothing the scheduler works out. It is a decision you have to publish with the draw, kept here so it is recorded with the event and carried into the exports. Only Merged-table seeding depends on it — that format ranks every team across the pools on one table, and teams that never played each other need a stated rule for splitting them.
Enter rates and the counts come from the schedule, so the shape of the day is priced in — running four games at once needs four referees on the whistle, not two. Leave these at zero and the tab stays a revenue sheet. Once you have named referees on the Referees tab, the referee line stops estimating and prices the actual roster.
Referees are rostered in shifts, not match by match: whoever is already on a pitch takes the next game on it, and a fresh name is only called in when nobody on site can. Grades gate which age groups a referee may take, and a referee is never given a match involving their own club.