Drag blocks to move them · drop on another lane to change venue or day ←→ nudge time · ↑↓ change lane · Del unschedule
Legend
Removing a group deletes its placement, team names and fees.
Name the teams in each pool. Names appear on the board, in the match
rundown and in every export. Leave a slot blank and it keeps its pool code. Knockout fixtures stay as
progression labels — W QF1 v W QF2 — because who plays is not known until results are in.
Auto-arrange
These pack the board by longest block first. It balances the lanes but knows nothing
about heat, age or which games you want as showpieces — a starting point, not an answer.
Timing
These apply to every age group. Match lengths, squad sizes and formats are set per age
group on the Age groups tab.
Or edit one age group in the table below.
Per-match figures span the minimum route (knocked out first round) and the maximum route
(reaches the final). A team eliminated early pays the higher per-match rate — that spread is what
visiting clubs actually feel. TRC's own teams are excluded from revenue.
Files
The .md reads as a document and still imports — the full config travels in a
fenced JSON block at the end of it. Either file can be mailed or dropped in a chat and opened here.
Saved versions
The board autosaves as you work, but only ever holds one state. Save a
named version when you have something worth keeping, and come back to it after experimenting. Versions
live in this browser — use a file to move them between machines.